refactored cue buttons into separate CuePlayer class

This commit is contained in:
fgerlits 2005-05-13 17:50:17 +00:00
parent 9c09b528ca
commit 17e320da97
8 changed files with 556 additions and 277 deletions

View file

@ -0,0 +1,92 @@
/*------------------------------------------------------------------------------
Copyright (c) 2004 Media Development Loan Fund
This file is part of the LiveSupport project.
http://livesupport.campware.org/
To report bugs, send an e-mail to bugs@campware.org
LiveSupport is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
LiveSupport is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with LiveSupport; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Author : $Author: fgerlits $
Version : $Revision: 1.1 $
Location : $Source: /home/paul/cvs2svn-livesupport/newcvsrepo/livesupport/modules/widgets/include/LiveSupport/Widgets/PlayableTreeModelColumnRecord.h,v $
------------------------------------------------------------------------------*/
#ifndef LiveSupport_Widgets_PlayableTreeModelColumnRecord_h
#define LiveSupport_Widgets_PlayableTreeModelColumnRecord_h
#ifndef __cplusplus
#error This is a C++ include file
#endif
/* ============================================================ include files */
#ifdef HAVE_CONFIG_H
#include "configure.h"
#endif
#include "LiveSupport/Core/Playable.h"
#include "LiveSupport/Widgets/ZebraTreeModelColumnRecord.h"
namespace LiveSupport {
namespace Widgets {
/* ================================================================ constants */
/* =================================================================== macros */
/* =============================================================== data types */
/**
* A basic column record class for tree models with colorable rows and a
* (usually invisible) column of type Ptr<Playable>::Ref.
*
* @author $Author: fgerlits $
* @version $Revision: 1.1 $
*/
class PlayableTreeModelColumnRecord : public ZebraTreeModelColumnRecord
{
public:
/**
* The column for the playable object shown in the row.
*/
Gtk::TreeModelColumn<Ptr<Playable>::Ref> playableColumn;
/**
* Constructor.
*/
PlayableTreeModelColumnRecord(void) throw ()
{
add(playableColumn);
}
};
/* ================================================= external data structures */
/* ====================================================== function prototypes */
} // namespace Widgets
} // namespace LiveSupport
#endif // LiveSupport_Widgets_PlayableTreeModelColumnRecord_h