refactored cue buttons into separate CuePlayer class
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8 changed files with 556 additions and 277 deletions
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/*------------------------------------------------------------------------------
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Copyright (c) 2004 Media Development Loan Fund
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This file is part of the LiveSupport project.
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http://livesupport.campware.org/
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To report bugs, send an e-mail to bugs@campware.org
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LiveSupport is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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LiveSupport is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with LiveSupport; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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Author : $Author: fgerlits $
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Version : $Revision: 1.1 $
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Location : $Source: /home/paul/cvs2svn-livesupport/newcvsrepo/livesupport/modules/widgets/include/LiveSupport/Widgets/PlayableTreeModelColumnRecord.h,v $
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------------------------------------------------------------------------------*/
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#ifndef LiveSupport_Widgets_PlayableTreeModelColumnRecord_h
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#define LiveSupport_Widgets_PlayableTreeModelColumnRecord_h
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#ifndef __cplusplus
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#error This is a C++ include file
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#endif
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/* ============================================================ include files */
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#ifdef HAVE_CONFIG_H
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#include "configure.h"
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#endif
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#include "LiveSupport/Core/Playable.h"
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#include "LiveSupport/Widgets/ZebraTreeModelColumnRecord.h"
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namespace LiveSupport {
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namespace Widgets {
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/* ================================================================ constants */
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/* =================================================================== macros */
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/* =============================================================== data types */
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/**
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* A basic column record class for tree models with colorable rows and a
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* (usually invisible) column of type Ptr<Playable>::Ref.
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*
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* @author $Author: fgerlits $
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* @version $Revision: 1.1 $
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*/
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class PlayableTreeModelColumnRecord : public ZebraTreeModelColumnRecord
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{
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public:
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/**
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* The column for the playable object shown in the row.
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*/
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Gtk::TreeModelColumn<Ptr<Playable>::Ref> playableColumn;
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/**
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* Constructor.
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*/
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PlayableTreeModelColumnRecord(void) throw ()
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{
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add(playableColumn);
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}
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};
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/* ================================================= external data structures */
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/* ====================================================== function prototypes */
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} // namespace Widgets
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} // namespace LiveSupport
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#endif // LiveSupport_Widgets_PlayableTreeModelColumnRecord_h
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