CC-5170:
Sometimes the dashboard does not show the current playing file -fixed
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18a1c7ad98
commit
8e990e2bf9
1 changed files with 64 additions and 36 deletions
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@ -22,6 +22,13 @@ var live_dj_on_air = false;
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var scheduled_play_on_air = false;
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var scheduled_play_source = false;
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//a reference returned by setTimeout. Useful for when we want clearTimeout()
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var newSongTimeoutId = null;
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//a reference returned by setTimeout. Useful for when we want clearTimeout()
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var newShowTimeoutId = null;
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//keep track of how many UI refreshes the ON-AIR light has been off for.
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//For example, the uiUpdateInterval is every 200ms, so if onAirOffIterations
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//is 25, then that means 5 seconds have gone by.
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@ -34,6 +41,8 @@ var nextSongPrepare = true;
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var nextShowPrepare = true;
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function secondsTimer(){
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/* This function constantly calls itself every 'uiUpdateInterval'
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* micro-seconds and is responsible for updating the UI. */
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if (localRemoteTimeOffset !== null){
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var date = new Date();
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approximateServerTime = date.getTime() - localRemoteTimeOffset;
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@ -79,9 +88,11 @@ function updateProgressBarValue(){
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var songElapsedTime = 0;
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songPercentDone = (approximateServerTime - currentSong.songStartPosixTime)/currentSong.songLengthMs*100;
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songElapsedTime = approximateServerTime - currentSong.songStartPosixTime;
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if (songPercentDone < 0 || songPercentDone > 100){
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if (songPercentDone < 0) {
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songPercentDone = 0;
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//currentSong = null;
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} else if (songPercentDone > 100) {
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songPercentDone = 100;
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} else {
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if ((currentSong.media_item_played == true && currentShow.length > 0) || (songElapsedTime < 5000 && currentShow[0].record != 1)) {
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scheduled_play_line_to_switch.attr("class", "line-to-switch on");
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@ -95,40 +106,13 @@ function updateProgressBarValue(){
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}
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$('#progress-show').attr("class", "progress-show");
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}
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} else if (nextSong == null) {
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} else {
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scheduled_play_source = false;
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scheduled_play_line_to_switch.attr("class", "line-to-switch off");
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scheduled_play_div.removeClass("ready");
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$('#progress-show').attr("class", "progress-show-error");
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}
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$('#progress-bar').attr("style", "width:"+songPercentDone+"%");
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//calculate how much time left to next song if there is any
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if (nextSong !== null && nextSongPrepare){
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var diff = nextSong.songStartPosixTime - approximateServerTime;
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if (diff < serverUpdateInterval){
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//sometimes the diff is negative (-100ms for example). Still looking
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//into why this could sometimes happen.
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if (diff < 0)
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diff=0;
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nextSongPrepare = false;
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setTimeout(newSongStart, diff);
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}
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}
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//calculate how much time left to next show if there is any
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if (nextShow.length > 0 && nextShowPrepare){
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var diff = nextShow[0].showStartPosixTime - approximateServerTime;
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if (diff < serverUpdateInterval){
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if (diff < 0)
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diff=0;
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nextShowPrepare = false;
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setTimeout(nextShowStart, diff);
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}
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}
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}
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function updatePlaybar(){
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@ -159,7 +143,7 @@ function updatePlaybar(){
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} else {
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$('#current').html($.i18n._("Current")+": <span style='color:red; font-weight:bold'>"+$.i18n._("Live Stream")+"</span>");
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}
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} else if (nextSong == null) {
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} else {
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$('#current').html($.i18n._("Current")+": <span style='color:red; font-weight:bold'>"+$.i18n._("Nothing Scheduled")+"</span>");
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}
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}
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@ -223,22 +207,66 @@ function calcAdditionalShowData(show){
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}
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}
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function calculateTimeToNextSong() {
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if (approximateServerTime === null) {
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return;
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}
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if (newSongTimeoutId !== null) {
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/* We have a previous timeout set, let's unset it */
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clearTimeout(newSongTimeoutId);
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newSongTimeoutId = null;
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}
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var diff = nextSong.songStartPosixTime - approximateServerTime;
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if (diff < 0) diff=0;
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nextSongPrepare = false;
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newSongTimeoutId= setTimeout(newSongStart, diff);
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}
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function calculateTimeToNextShow() {
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if (approximateServerTime === null) {
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return;
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}
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if (newShowTimeoutId !== null) {
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/* We have a previous timeout set, let's unset it */
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clearTimeout(newShowTimeoutId);
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newShowTimeoutId = null;
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}
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var diff = nextShow[0].showStartPosixTime - approximateServerTime;
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if (diff < 0) diff=0;
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nextShowPrepare = false;
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newShowTimeoutId= setTimeout(nextShowStart, diff);
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}
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function parseItems(obj){
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$('#time-zone').text(obj.timezone);
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previousSong = obj.previous;
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currentSong = obj.current;
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nextSong = obj.next;
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if (previousSong !== null)
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if (previousSong !== null) {
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calcAdditionalData(previousSong);
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if (currentSong !== null)
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}
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if (currentSong !== null) {
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calcAdditionalData(currentSong);
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if (nextSong !== null)
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}
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if (nextSong !== null) {
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calcAdditionalData(nextSong);
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calculateTimeToNextSong();
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}
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if (obj.currentShow.length > 0) {
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calcAdditionalShowData(obj.currentShow);
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}
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if (obj.nextShow.length > 0) {
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calcAdditionalShowData(obj.nextShow);
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calculateTimeToNextShow();
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}
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currentShow = obj.currentShow;
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nextShow = obj.nextShow;
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