moved outputItemPlayingNow.reset() from stopOutputAudio() to onStop()
this fixed bug #1445
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1 changed files with 3 additions and 3 deletions
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@ -21,8 +21,8 @@
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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Author : $Author: maroy $
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Author : $Author: fgerlits $
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Version : $Revision: 1.73 $
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Version : $Revision: 1.74 $
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Location : $Source: /home/paul/cvs2svn-livesupport/newcvsrepo/livesupport/products/gLiveSupport/src/GLiveSupport.cxx,v $
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Location : $Source: /home/paul/cvs2svn-livesupport/newcvsrepo/livesupport/products/gLiveSupport/src/GLiveSupport.cxx,v $
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------------------------------------------------------------------------------*/
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------------------------------------------------------------------------------*/
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@ -1045,7 +1045,6 @@ GLiveSupport :: stopOutputAudio(void)
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if (outputItemPlayingNow) {
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if (outputItemPlayingNow) {
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outputPlayerIsPaused = false;
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outputPlayerIsPaused = false;
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onStop();
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onStop();
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outputItemPlayingNow.reset();
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}
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}
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}
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}
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@ -1057,6 +1056,7 @@ void
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LiveSupport :: GLiveSupport ::
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LiveSupport :: GLiveSupport ::
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GLiveSupport :: onStop(void) throw ()
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GLiveSupport :: onStop(void) throw ()
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{
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{
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outputItemPlayingNow.reset();
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outputPlayer->close();
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outputPlayer->close();
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Ptr<Playable>::Ref playable = masterPanel->getNextItemToPlay();
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Ptr<Playable>::Ref playable = masterPanel->getNextItemToPlay();
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