#ifndef INCLUDED_ECA_CONTROL_INTERFACE_H #define INCLUDED_ECA_CONTROL_INTERFACE_H /** ------------------------------------------------------------------------ * ecasoundc.h: C++ implementation of the Ecasound Control Interface * Copyright (C) 2000-2002 Kai Vehmanen * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * ------------------------------------------------------------------------- */ #include #include #include /** * C++ implementation of the Ecasound Control Interface * * @author Kai Vehmanen */ class ECA_CONTROL_INTERFACE { public: // ------------------------------------------------------------------- // State // ------------------------------------------------------------------- bool ready(void); // ------------------------------------------------------------------- // Issuing EIAM commands // ------------------------------------------------------------------- void command(const std::string& cmd); void command_float_arg(const std::string& cmd, double arg); // ------------------------------------------------------------------- // Getting return values // ------------------------------------------------------------------- const std::vector& last_string_list(void) const; const std::string& last_string(void) const; double last_float(void) const; int last_integer(void) const; bool last_bool(void) const; long int last_long_integer(void) const; const std::string& last_error(void) const; const std::string& last_type(void) const; bool error(void) const; /** * Returns last_integer() interpreted as a bool. */ bool last_boolean(void) const { return(last_integer() != 0); } // ------------------------------------------------------------------- // Events // ------------------------------------------------------------------- bool events_available(void); void next_event(void); const std::string& current_event(void); // ------------------------------------------------------------------- // Constructors and destructors // ------------------------------------------------------------------- ECA_CONTROL_INTERFACE(void); ~ECA_CONTROL_INTERFACE(void); private: eci_handle_t eci_repp; mutable std::string str_rep; mutable std::vector strlist_rep; }; #endif