sintonia/library/ecasound-2.7.2/libecasound/audioio-resample.h

116 lines
2.6 KiB
C++

#ifndef INCLUDED_AUDIOIO_RESAMPLE_H
#define INCLUDED_AUDIOIO_RESAMPLE_H
#include <string>
#include <vector>
#include <iostream>
#include "samplebuffer.h"
#include "audioio-proxy.h"
/**
* A proxy class that resamples the the child
* object's data.
*
* Related design patterns:
* - Proxy (GoF207
*
* @author Kai Vehmanen
*/
class AUDIO_IO_RESAMPLE : public AUDIO_IO_PROXY {
public:
/** @name Public functions */
/*@{*/
AUDIO_IO_RESAMPLE (void);
virtual ~AUDIO_IO_RESAMPLE(void);
/*@}*/
/** @name Reimplemented functions from ECA_OBJECT */
/*@{*/
virtual std::string name(void) const { return(string("Resample => ") + child()->name()); }
/*@}*/
/** @name Reimplemented functions from DYNAMIC_PARAMETERS<string> */
/*@{*/
virtual bool variable_params(void) const { return true; }
virtual std::string parameter_names(void) const;
virtual void set_parameter(int param, std::string value);
virtual std::string get_parameter(int param) const;
/*@}*/
/** @name Reimplemented functions from DYNAMIC_OBJECT<string> */
/*@{*/
virtual AUDIO_IO_RESAMPLE* clone(void) const;
virtual AUDIO_IO_RESAMPLE* new_expr(void) const { return(new AUDIO_IO_RESAMPLE()); }
/*@}*/
/** @name Reimplemented functions from AUDIO_IO */
/*@{*/
virtual int supported_io_modes(void) const { return(io_read); }
virtual bool supports_seeking(void) const { return(true); }
virtual bool finite_length_stream(void) const { return(true); }
virtual void read_buffer(SAMPLE_BUFFER* sbuf);
virtual void write_buffer(SAMPLE_BUFFER* sbuf);
virtual void open(void) throw(AUDIO_IO::SETUP_ERROR&);
virtual void close(void);
virtual void set_buffersize(long int samples);
virtual long int buffersize(void) const;
/*@}*/
/** @name Reimplemented functions from ECA_AUDIO_POSITION */
/*@{*/
virtual SAMPLE_SPECS::sample_pos_t seek_position(SAMPLE_SPECS::sample_pos_t pos);
/*@}*/
/** @name Reimplemented functions from ECA_AUDIO_FORMAT */
/*@{*/
virtual void set_audio_format(const ECA_AUDIO_FORMAT& f_str);
/*@}*/
/** @name Reimplemented functions from ECA_SAMPLERATE_AWARE */
/*@{*/
virtual void set_samples_per_second(SAMPLE_SPECS::sample_rate_t v);
/*@}*/
private:
void recalculate_psfactor(void);
mutable std::vector<std::string> params_rep;
bool init_rep;
SAMPLE_SPECS::sample_rate_t child_srate_conf_rep;
float psfactor_rep;
int quality_rep;
SAMPLE_BUFFER sbuf_rep;
SAMPLE_BUFFER leftoverbuf_rep;
static const int child_parameter_offset = 2;
AUDIO_IO_RESAMPLE& operator=(const AUDIO_IO_RESAMPLE& x) { return *this; }
AUDIO_IO_RESAMPLE (const AUDIO_IO_RESAMPLE& x) { }
};
#endif