sintonia/library/ecasound-2.7.2/libecasound/eca-static-object-maps.h

48 lines
1.3 KiB
C++

#ifndef INCLUDED_ECA_STATIC_OBJECT_MAPS_H
#define INCLUDED_ECA_STATIC_OBJECT_MAPS_H
class ECA_OBJECT_FACTORY;
class ECA_OBJECT_MAP;
class ECA_PRESET_MAP;
/**
* A private classed used by ECA_OBJECT_FACTORY
* to access object maps.
*
* @author Kai Vehmanen
*/
class ECA_STATIC_OBJECT_MAPS {
public:
friend class ECA_OBJECT_FACTORY;
private:
static void register_audio_io_rt_objects(ECA_OBJECT_MAP* objmap);
static void register_audio_io_nonrt_objects(ECA_OBJECT_MAP* objmap);
static void register_chain_operator_objects(ECA_OBJECT_MAP* objmap);
static void register_ladspa_plugin_objects(ECA_OBJECT_MAP* objmap);
static void register_ladspa_plugin_id_objects(ECA_OBJECT_MAP* objmap);
static void register_preset_objects(ECA_PRESET_MAP* objmap);
static void register_controller_objects(ECA_OBJECT_MAP* objmap);
static void register_midi_device_objects(ECA_OBJECT_MAP* objmap);
/**
* @name Constructors and destructors
*
* To prevent accidental use, located in private scope and
* without a valid definition.
*/
/*@{*/
ECA_STATIC_OBJECT_MAPS(void);
ECA_STATIC_OBJECT_MAPS(const ECA_STATIC_OBJECT_MAPS&);
ECA_STATIC_OBJECT_MAPS& operator=(const ECA_STATIC_OBJECT_MAPS&);
~ECA_STATIC_OBJECT_MAPS(void);
/*@}*/
};
#endif