sintonia/airtime_mvc/application/views/scripts/player/index.phtml

291 lines
11 KiB
PHTML

<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<link rel="stylesheet" href="<?php echo $this->css?>" type="text/css">
<script src="<?php echo $this->mrp_js?>" type="text/javascript"></script>
<script src="<?php echo $this->jquery?>" type="text/javascript"></script>
<script type="text/javascript">
var MAX_MOBILE_SCREEN_WIDTH = 760;
// We are creating a custom player object that acts as a wrapper
// around the player object we get from Muses. We are doing this
// for a couple reasons:
//
// 1. It will be easier to swap out Muses for a different player engine
// in the future - if we ever decide to do that.
// 2. We had to add in some custom behaviour depending on the player
// customizations and whether or not the player is in Flash or HTML5
// mode.
var MusesPlayer = function() {
this.mobileDetect = this.mobileDetect();
this.playerMode = "<?php echo $this->playerMode ?>";
this.flashDetect = FlashDetect.versionAtLeast(10, 1) ? true : false;
this.settings = {
'volume': 100,
'jsevents': true,
'autoplay': false,
'buffering': 0,
'title': 'test',
'bgcolor': '#FFFFFF',
'skin': 'mcclean',
'width': 180,
'height': 60
};
if (this.playerMode == "manual") {
this.settings.url = '<?php echo $this->streamURL ?>';
this.settings.codec = "<?php echo $this->codec ?>";
} else if (this.playerMode == "auto") {
this.availableMobileStreamQueue = <?php echo $this->availableMobileStreams?>;
this.availableDesktopStreamQueue = <?php echo $this->availableDesktopStreams?>;
var stream = this.getNextAvailableStream();
this.settings.url = stream["url"];
this.settings.codec = stream["codec"];
}
// Create the Muses player object
MRP.insert(this.settings);
// Configure player title
var player_title = <?php echo $this->player_title?>;
if (player_title === null) {
$(".airtime_header").hide();
$(".airtime_player").css('height', '150px');
} else {
$("p.station_name").html(player_title);
}
attachStreamMetadataToPlayer();
// detects events in HTML5 mode
if (!this.flashDetect) {
MRP.html.audio.addEventListener('error', function failed(e) {
console.log("HTML error");
var stream = musesPlayer.getNextAvailableStream();
var audio = $(MRP.html.audio);
audio.src = stream["url"];
audio[0].load();
audio[0].play();
}, true);
MRP.html.audio.addEventListener('pause', function paused(e) {
//this is when pause happens
console.log("HTML paused");
//src = MRP.html.audio.src;
//MRP.html.audio.src = "";
}, true);
}
};
MusesPlayer.prototype.mobileDetect = function() {
return (screen.width <= MAX_MOBILE_SCREEN_WIDTH);
}
// This function is called if an error occurs while a client is
// attempting to connect to a stream (An error would occur if
// the streams listener count has been maxed out or if the stream is down).
// It checks if the client is a mobile device or not and returns the next
// best available stream.
MusesPlayer.prototype.getNextAvailableStream = function() {
if (this.mobileDetect && this.availableMobileStreamQueue.length > 0) {
return this.getNextAvailableMobileStream();
}
if (!this.mobileDetect && this.availableDesktopStreamQueue.length > 0) {
return this.getNextAvailableDesktopStream();
}
// If we get to this point there are no available streams for the
// type of device the client has connected with so just return
// the next available stream - first we'll try the desktop streams
var desktopStream = this.getNextAvailableDesktopStream();
if (desktopStream) {
return desktopStream;
} else {
return this.getNextAvailableMobileStream();
}
}
// Gets and returns the next available mobile stream from the queue,
// but adds it back to the end of the queue to be recycled.
MusesPlayer.prototype.getNextAvailableMobileStream = function() {
var stream = this.availableMobileStreamQueue.shift();
//add to end of queue
this.availableMobileStreamQueue.push(stream);
return stream;
}
// Gets and returns the next available desktop stream from the queue,
// but adds it back to the end of the queue to be recycled.
MusesPlayer.prototype.getNextAvailableDesktopStream = function() {
var stream = this.availableDesktopStreamQueue.shift();
//add to end of queue
this.availableDesktopStreamQueue.push(stream);
return stream;
}
MusesPlayer.prototype.play = function() {
this.flashDetect ? MRP.play() : musesHTMLPlayClick();;
togglePlayStopButton();
};
MusesPlayer.prototype.stop = function() {
this.flashDetect ? MRP.stop() : musesHTMLStopClick();
togglePlayStopButton();
};
MusesPlayer.prototype.setURL = function(url) {
MRP.setUrl(url);
};
// detects errors in FLASH mode
function musesCallback(event,value) {
switch (event) {
case "ioError":
// connection limit reached or problem connecting to stream
if (value === "0") {
var stream = musesPlayer.getNextAvailableStream();
musesPlayer.setURL(stream["url"]);
musesPlayer.play();
}
}
}
// Triggers the play function on the Muses player object in HTML5 mode
function musesHTMLPlayClick() {
/*if (MRP.html === undefined) {
console.log("inserting player");
MRP.insert(musesPlayer.settings);
}*/
MRP.html.audio.src = MRP.html.src;
MRP.html.audio.play();
}
// Triggers the stop function on the Muses player object in HTML5 mode
// NOTE: The HTML5 audio element doesn't have stop functionality. It
// can only be paused.
function musesHTMLStopClick() {
MRP.html.audio.pause();
//delete MRP.html;
}
function togglePlayStopButton() {
document.getElementById("play_button").classList.toggle("hide_button");
document.getElementById("stop_button").classList.toggle("hide_button");
}
// default how often to fetch metadata to 20 seconds
var time_to_next_track_starts = 20000;
// Fetches the streams metadata from the Airtime live-info API
// and attaches it to the player UI.
//
// The metadata is fetched when the current track is about to end.
function attachStreamMetadataToPlayer(){
$.ajax({url: "<?php echo $this->metadata_api_url?>",
data: {type:"interval",limit:"5"},
dataType: "jsonp",
success: function(data) {
if (data.current === null) {
$("p.now_playing").html("Offline");
} else {
var artist = data.current.name.split(" - ")[0];
var track = data.current.name.split(" - ")[1];
$("p.now_playing").html(artist + "<span>" + track + "</span>");
var current_track_end_time = new Date(data.current.ends);
var current_time = new Date();
//convert current_time to UTC to match the timezone of time_to_next_track_starts
current_time = new Date(current_time.getTime() + current_time.getTimezoneOffset() * 60 * 1000);
//TODO stop the first settimeout from executing!!
time_to_next_track_starts = current_track_end_time - current_time;
//console.log((time_to_next_track_starts/1000)/60);
// maybe we should set time_to_next_track_starts to
// (10 || 20 || etc.) minutes if its greater than that
// in case of on-the-fly schedule changes
}
if (data.next === null) {
$("ul.schedule_list").find("li").html("Nothing scheduled");
} else {
$("ul.schedule_list").find("li").html(data.next.name);
}
}
});
setTimeout(attachStreamMetadataToPlayer, time_to_next_track_starts);
}
</script>
<style type="text/css">
/*
We have to have the default Muses skin displayed on the page or else
the player will not work. Setting the display to none and hidden does
not work. It has to be "visible" on the page. As a hacky work around we
set the height and width to 1px so users will not see it.
*/
#muses_skin{width:1px; height:1px; overflow-x: hidden; overflow-y: hidden;}
</style>
</head>
<body>
<div class="airtime_player">
<div class="airtime_header">
<p class="station_name">fff</p>
</div>
<div class="airtime_box">
<div class="airtime_button">
<span id="play_button" class="play_button" onclick="musesPlayer.play()"></span>
<span id="stop_button" class="stop_button hide_button" onclick="musesPlayer.stop()"></span>
</div>
<p class="now_playing"></p>
</div>
<!--
<div class="airtime_volume">
<div class="volume_control">
<span class="mute"></span>
</div>
<div class="airtime_volume_bar">
<div class="airtime_volume_bar_value" style="width: 80%;"></div>
</div>
</div>
-->
<div style="clear:both"></div>
<div class="airtime_schedule">
<p class="airtime_next">Next</p>
<ul class="schedule_list">
<li></li>
</ul>
</div>
<a class="airtime_pro" target="_blank" href="https://www.airtime.pro/">Powered by Airtime Pro<span class="airtime_pro_logo"></span></a>
</div>
<div id="muses_skin">
<script type="text/javascript">
var musesPlayer = new MusesPlayer();
</script>
</div>
</body>
</html>