196 lines
5.6 KiB
C++
196 lines
5.6 KiB
C++
/*------------------------------------------------------------------------------
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Copyright (c) 2004 Media Development Loan Fund
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This file is part of the LiveSupport project.
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http://livesupport.campware.org/
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To report bugs, send an e-mail to bugs@campware.org
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LiveSupport is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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LiveSupport is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with LiveSupport; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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Author : $Author: fgerlits $
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Version : $Revision: 1.1 $
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Location : $Source: /home/paul/cvs2svn-livesupport/newcvsrepo/livesupport/modules/widgets/include/LiveSupport/Widgets/DialogWindow.h,v $
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------------------------------------------------------------------------------*/
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#ifndef DialogWindow_h
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#define DialogWindow_h
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#ifndef __cplusplus
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#error This is a C++ include file
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#endif
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/* ============================================================ include files */
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#ifdef HAVE_CONFIG_H
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#include "configure.h"
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#endif
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#include <gtkmm/box.h>
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#include <gtkmm/label.h>
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#include <gtkmm/main.h>
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#include "LiveSupport/Core/Ptr.h"
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#include "LiveSupport/Core/LocalizedObject.h"
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#include "LiveSupport/Widgets/WhiteWindow.h"
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namespace LiveSupport {
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namespace Widgets {
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using namespace LiveSupport::Core;
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/* ================================================================ constants */
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/* =================================================================== macros */
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/* =============================================================== data types */
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/**
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* A dialog window, displaying a single line of message,
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* with a pair of buttons: Yes and No, or OK and Cancel etc.
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*
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* The constructor is called with a message, a list of ButtonType values
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* (e.g. cancelButton|okButton), and a resource bundle. The resource bundle
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* is expected to contain keys named cancelButtonLabel, noButtonLabel,
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* yesButtonLabel and okButtonLabel.
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*
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* The return value of the run() method is a single ButtonType value.
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* The DialogWindow object is not destroyed when it returns from run();
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* it is the responsibility of the caller to delete it (or it can be
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* reused a few times first).
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*
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* @author $Author: fgerlits $
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* @version $Revision: 1.1 $
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*/
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class DialogWindow : public WhiteWindow,
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public LocalizedObject
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{
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public:
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/**
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* The types of possible buttons.
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*/
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typedef enum { cancelButton = 1,
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noButton = 2,
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yesButton = 4,
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okButton = 8 } ButtonType;
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private:
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/**
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* The type of the button clicked.
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*/
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ButtonType buttonClicked;
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protected:
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/**
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* The vertical box holding the message and the button.
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*/
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Gtk::Box * layout;
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/**
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* The message.
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*/
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Gtk::Label * messageLabel;
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/**
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* The Cancel button.
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*/
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Button * cancelDialogButton;
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/**
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* The No button.
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*/
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Button * noDialogButton;
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/**
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* The Yes button.
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*/
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Button * yesDialogButton;
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/**
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* The OK button.
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*/
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Button * okDialogButton;
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/**
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* The event handler for the Cancel button clicked.
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*/
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virtual void
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onCancelButtonClicked(void) throw ();
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/**
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* The event handler for the No button clicked.
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*/
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virtual void
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onNoButtonClicked(void) throw ();
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/**
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* The event handler for the Yes button clicked.
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*/
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virtual void
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onYesButtonClicked(void) throw ();
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/**
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* The event handler for the OK button clicked.
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*/
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virtual void
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onOkButtonClicked(void) throw ();
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public:
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/**
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* Constructor.
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*
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* @param message the message to display in the window
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* @param buttonTypes a list of button types, e.g.,
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* <code>noButton|yesButton</code>
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* @param bundle a resource bundle containing the localized
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* button labels
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*/
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DialogWindow(Ptr<Glib::ustring>::Ref message,
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int buttonTypes,
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Ptr<ResourceBundle>::Ref bundle) throw ();
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/**
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* Virtual destructor.
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*/
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virtual
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~DialogWindow(void) throw ();
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/**
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* Run the window and return the button pressed.
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*/
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virtual ButtonType
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run(void) throw ();
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};
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/* ================================================= external data structures */
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/* ====================================================== function prototypes */
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} // namespace Widgets
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} // namespace LiveSupport
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#endif // DialogWindow_h
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