sintonia/ecasound-2.7.2/libecasound/audiofx_envelope_modulation.h

122 lines
3.3 KiB
C++

#ifndef INCLUDED_AUDIOFX_ENVELOPE_MODULATION_H
#define INCLUDED_AUDIOFX_ENVELOPE_MODULATION_H
#include <string>
#include "samplebuffer_iterators.h"
#include "audiofx.h"
/**
* Virtual base for envelope modulation effects.
* @author Rob Coker
*/
class EFFECT_ENV_MOD : public EFFECT_BASE {
public:
virtual ~EFFECT_ENV_MOD(void);
};
/**
* Pulse shaped gate
* @author Rob Coker
*/
class EFFECT_PULSE_GATE: public EFFECT_ENV_MOD {
SAMPLE_ITERATOR_INTERLEAVED i;
parameter_t freq_rep;
parameter_t on_time_rep;
long int period_rep;
long int on_from_rep;
long int current_rep;
public:
virtual std::string name(void) const { return("Pulse Gate"); }
virtual std::string parameter_names(void) const { return("freq-Hz,on-time-%"); }
virtual void set_parameter(int param, parameter_t value);
virtual parameter_t get_parameter(int param) const;
virtual void init(SAMPLE_BUFFER *insample);
virtual void process(void);
EFFECT_PULSE_GATE (parameter_t freq_Hz = 1.0, parameter_t onTime_percent = 50.0);
virtual ~EFFECT_PULSE_GATE(void);
EFFECT_PULSE_GATE* clone(void) const { return new EFFECT_PULSE_GATE(*this); }
EFFECT_PULSE_GATE* new_expr(void) const { return new EFFECT_PULSE_GATE(); }
/** @name Protected virtual functions to notify about changes
* (Reimplemented from ECA_SAMPLERATE_AWARE) */
/*@{*/
virtual void set_samples_per_second(SAMPLE_SPECS::sample_rate_t v);
/*@}*/
};
/**
* Wrapper class for pulse shaped gate providing
* a beats-per-minute (bpm) based parameters.
*
* @author Kai Vehmanen
*/
class EFFECT_PULSE_GATE_BPM : public EFFECT_ENV_MOD {
EFFECT_PULSE_GATE pulsegate_rep;
public:
virtual std::string name(void) const { return("Pulse gate BPM"); }
virtual std::string parameter_names(void) const { return("bpm,on-time-msec"); }
virtual void set_parameter(int param, parameter_t value);
virtual parameter_t get_parameter(int param) const;
virtual void init(SAMPLE_BUFFER *insample);
virtual void process(void);
EFFECT_PULSE_GATE_BPM (parameter_t bpm = 120.0, parameter_t ontime_percent = 5.0);
virtual ~EFFECT_PULSE_GATE_BPM(void);
EFFECT_PULSE_GATE_BPM* clone(void) const { return new EFFECT_PULSE_GATE_BPM(*this); }
EFFECT_PULSE_GATE_BPM* new_expr(void) const { return new EFFECT_PULSE_GATE_BPM(); }
/** @name Protected virtual functions to notify about changes
* (Reimplemented from ECA_SAMPLERATE_AWARE) */
/*@{*/
virtual void set_samples_per_second(SAMPLE_SPECS::sample_rate_t v);
/*@}*/
};
/**
* Tremolo
* @author Rob Coker
*/
class EFFECT_TREMOLO: public EFFECT_ENV_MOD {
SAMPLE_ITERATOR_INTERLEAVED i;
parameter_t freq;
parameter_t depth;
parameter_t currentTime;
parameter_t incrTime;
public:
virtual std::string name(void) const { return("Tremolo"); }
virtual std::string parameter_names(void) const { return("bpm,depth-%"); }
virtual void set_parameter(int param, parameter_t value);
virtual parameter_t get_parameter(int param) const;
virtual void init(SAMPLE_BUFFER *insample);
virtual void process(void);
EFFECT_TREMOLO (parameter_t freq_bpm = 60.0, parameter_t depth_percent = 100.0);
virtual ~EFFECT_TREMOLO(void);
EFFECT_TREMOLO* clone(void) const { return new EFFECT_TREMOLO(*this); }
EFFECT_TREMOLO* new_expr(void) const { return new EFFECT_TREMOLO(); }
};
#endif