93 lines
3.0 KiB
C++
93 lines
3.0 KiB
C++
#ifndef INCLUDED_ECA_CONTROL_INTERFACE_H
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#define INCLUDED_ECA_CONTROL_INTERFACE_H
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/** ------------------------------------------------------------------------
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* ecasoundc.h: C++ implementation of the Ecasound Control Interface
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* Copyright (C) 2000-2002 Kai Vehmanen
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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* -------------------------------------------------------------------------
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*/
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#include <string>
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#include <vector>
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#include <ecasoundc.h>
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/**
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* C++ implementation of the Ecasound Control Interface
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*
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* @author Kai Vehmanen
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*/
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class ECA_CONTROL_INTERFACE {
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public:
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// -------------------------------------------------------------------
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// State
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// -------------------------------------------------------------------
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bool ready(void);
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// -------------------------------------------------------------------
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// Issuing EIAM commands
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// -------------------------------------------------------------------
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void command(const std::string& cmd);
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void command_float_arg(const std::string& cmd, double arg);
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// -------------------------------------------------------------------
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// Getting return values
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// -------------------------------------------------------------------
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const std::vector<std::string>& last_string_list(void) const;
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const std::string& last_string(void) const;
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double last_float(void) const;
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int last_integer(void) const;
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bool last_bool(void) const;
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long int last_long_integer(void) const;
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const std::string& last_error(void) const;
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const std::string& last_type(void) const;
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bool error(void) const;
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/**
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* Returns last_integer() interpreted as a bool.
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*/
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bool last_boolean(void) const { return(last_integer() != 0); }
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// -------------------------------------------------------------------
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// Events
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// -------------------------------------------------------------------
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bool events_available(void);
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void next_event(void);
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const std::string& current_event(void);
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// -------------------------------------------------------------------
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// Constructors and destructors
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// -------------------------------------------------------------------
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ECA_CONTROL_INTERFACE(void);
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~ECA_CONTROL_INTERFACE(void);
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private:
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eci_handle_t eci_repp;
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mutable std::string str_rep;
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mutable std::vector<std::string> strlist_rep;
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};
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#endif
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